A loot box is a software feature used in computer games as a random reward system. Similar to a slot machine in a casino, loot boxes offer rewards of varying value, usually displaying an animation before the prize is revealed. The reward is chosen by a computer algorithm using weighted pseudorandom number generation.
Many online multiplayer video games, including first-person shooters and role-playing games, use loot boxes to distribute in-game items to players. Loot boxes may be rewarded for achieving goals in the game, or purchased by the player through microtransactions in exchange for real or virtual currency.
Legality
In April 2018, Belgium became the first country to declare loot box systems illegal, saying they encourage addictive gambling behavior in children and adults. In May 2019, United States senator Josh Hawley proposed legislation that would make loot boxes and pay-to-win microtransactions illegal in video games played by minors. In November 2019, the government of China prohibited the sale of loot boxes to children under age 8, and restricted the amount of money adults can spend on loot boxes per month.
Currency, Game terms, Internet terms, Loot, Microtransaction, Pay-to-win
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