Gesture recognition is the science behind computer hardware and software that allows them to recognize human gestures as input. The Kinect is an example of a gesture recognition device. It observes the motion of a player’s body, and interprets certain motions as input to video games. Gesture recognition has also been implemented with tablet and smartphone devices, that permit operating system control based on finger gestures such as pinching and swiping.
Electronics terms, Hands-free, Input device, Screen pinning